camera
4 public commands in this category.
focus_camera
Frame the camera on the selected entity
Scope:
scene:read. Token cost: 0.- entityId string (optional)
- Entity to focus on (defaults to current selection)
get_camera_2d
Query the scene's 2D camera settings
Scope:
scene:read. Token cost: 0.set_camera_2d
Configure 2D camera settings (zoom, pixel-perfect rendering, bounds)
Scope:
scene:write. Token cost: 0.- bounds object (optional)
- Camera bounds [min, max] or null for unbounded
- pixelPerfect boolean (optional)
- Enable pixel-perfect rendering
- zoom number (optional)
- Camera zoom level (1.0 = default)
set_camera_preset
Move the editor camera to a preset view
Scope:
scene:read. Token cost: 0.- preset string (required)
- Camera preset