export
6 public commands in this category.
export_game
Export the current scene as a standalone HTML game file
Scope:
scene:read. Token cost: 0.- mode string (optional)
- Export mode (default: single-html)
- resolution string (optional)
- Canvas resolution: 'responsive', '1920x1080', '1280x720' (default: responsive)
- title string (optional)
- Game title (defaults to scene name)
export_project_pwa
Export game as Progressive Web App (installable on mobile/desktop)
Scope:
scene:read. Token cost: 0.- preset string (optional)
- Export preset (defaults to pwa-mobile)
- title string (optional)
- Game title (defaults to scene name)
export_project_zip
Export game as ZIP bundle with separated assets (textures, audio, models)
Scope:
scene:read. Token cost: 0.- preset string (optional)
- Export preset with optimized settings for target platform
- title string (optional)
- Game title (defaults to scene name)
get_export_status
Check if an export operation is currently in progress
Scope:
scene:read. Token cost: 0.set_export_preset
Select an export preset for future exports
Scope:
scene:write. Token cost: 0.- preset string (required)
- Export preset name
set_loading_screen
Customize the loading screen appearance for exported games
Scope:
scene:write. Token cost: 0.- backgroundColor string (optional)
- Background color (hex format, e.g. '#1a1a1a')
- progressBarColor string (optional)
- Progress indicator color (hex format, e.g. '#6366f1')
- progressStyle string (optional)
- Loading animation style
- subtitle string (optional)
- Loading screen subtitle text (optional)
- title string (optional)
- Loading screen title text (optional)